A homage to irrelevance
Ask me about the meaning of life
This is me
Daniel. 21. Adelaide.

There's somebody here who laughs too hard at everything.
Posted on 21st Oct at 11:16 PM, with 43,240 notes

I love being Scary Terry. He says what regular Terry’s thinking.

Posted on 21st Oct at 9:40 PM, with 26,662 notes

What do network executives consistently get wrong in comedy? (x)

Posted on 21st Oct at 8:18 PM, with 311 notes

[…] And now, in 2014, women have been forced into hiding – for voicing an opinion about videogames. That’s a sentence that should only ever appear in the opening chapter of an implausible dystopian sci-fi novel, moments before you toss it in the bin.

There seems to be a small yet vocal core of maniacs bafflingly resistant to the notion that women should have any say in the games industry at all. Even recent statistics indicating that female players now outnumber men can’t sway them, thanks to a lazy assumption that most of those women are playing Candy Crush or other, equally non-taxing “casual games” apparently un worthy of being called “games” at all. I don’t think that’s true, and even if it were, I wouldn’t blame women for voluntarily choosing to play something soothing and non-threatening in their free time, since they spend so much of the rest of their time being forced to play a terrifying survival horror MMORPG colloquially known as “The Internet”. Women are the hardest hardcore gamers there are, by miles.

Posted on 21st Oct at 8:07 PM

benefits of having a regular pizza place: went in to get dinner, got a free pizza.

Posted on 21st Oct at 6:49 PM, with 177,130 notes




They did it, they fucking did it.

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.

It was literally so awful that it nearly changed the entire course of technology.

00:00 AM